About the Tween Engine demo
In the previous post, I said that I completely changed the test desktop application of the tween engine. I’ll be more precise here.
Actually, I made a demo environment which lets me easily add demonstrations of the new features I may add to the engine. The application is composed of a launcher with multiple tiles (yes, I was inspired by the recent release of Windows8 consumer preview). Each tile is clickable, and will open a scene demonstrating a feature of the engine. Of course, every single animation, from the introduction screen to the launcher and the tests, is done with the tween engine. And, as always, the rendering process is backed with the all-mighty libGDX library.
Who says libGDX, also says desktop-to-android in a few seconds. Therefore, it would have been fool to miss the opportunity to bring the demo to android devices. If you want to test it, the application is now available on Google Play, for easier downloading.
Project page (with api + source + demo source)
Note: use ESC key to go back to the launcher from a test