Long time no see!

Long time no see!

Hey, it’s been a while! A lot of things happened these last months! First of all, I finally defended my [...]

Jan 27, 2013     25 Comments
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LibGDX Project Setup v3.0.0!

LibGDX Project Setup v3.0.0!

Here it is, finally, the new major release of Project Setup for LibGDX! This is a revolution. If you never [...]

Sep 24, 2012     33 Comments
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New library: Sliding Layout

New library: Sliding Layout

Another little library I made for swing users. It  lets you very easily create smooth transitions between two layouts of components in a [...]

Sep 14, 2012     10 Comments
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Tutorial: beautifying the dialogs in Swing applications

Tutorial: beautifying the dialogs in Swing applications

Today, a tutorial for old-school application designers using the Swing technology. Swing produces UIs that look like windows98 interfaces, but [...]

Jul 18, 2012     18 Comments
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TexturePacker-Gui: support for multiple packs

TexturePacker-Gui: support for multiple packs

New addition to the TexturePacker-Gui: the support for multiple packs from the same window. The project configuration panel now features a [...]

Jun 18, 2012     4 Comments
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Tutorial: Animated grass using LibGDX

Tutorial: Animated grass using LibGDX

A little and easy tutorial today, but which can add a nice value to your games: we’re going to animate [...]

Jun 15, 2012     11 Comments
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Texturepacker-Gui v3.0.0

Texturepacker-Gui v3.0.0

I spent some time to improve and update one of my oldest tool, the texturepacker-gui dedicated to LibGDX. Remember, I [...]

Jun 5, 2012     2 Comments
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Forum

Forum

I just added a forum to the site. It will allow me to help you more easily than by mail [...]

May 29, 2012     1 Comment
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LibGDX Project Setup: Third-party support!

LibGDX Project Setup: Third-party support!

I finally took the time to add third-party library support to the LibGDX Project Setup application. This update will greatly help [...]

May 19, 2012     8 Comments
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Physics Body Editor pre-3.0 update!

Physics Body Editor pre-3.0 update!

The new Physics Body Editor, my most popular tool, is under heavy development since a few weeks. The long awaited 3.0 [...]

Apr 26, 2012     48 Comments
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New app: LibGDX Project Setup

New app: LibGDX Project Setup

I teased a bit about that on Twitter, and it’s now over: let me introduce the new LibGDX Project Setup [...]

Apr 4, 2012     24 Comments
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About the Tween Engine demo

About the Tween Engine demo

In the previous post, I said that I completely changed the test desktop application of the tween engine. I’ll be [...]

Mar 16, 2012     18 Comments
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Universal Tween Engine 6.2.0

Universal Tween Engine 6.2.0

Hello! I updated the tween engine to 6.2.0. This release proposes some very anticipated features, such as waypoints (with bezier [...]

Mar 15, 2012     21 Comments
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New library: Universal CSS Engine

New library: Universal CSS Engine

Hello ! A few days ago, I quickly designed a library to let me use CSS stylesheets to skin the [...]

Feb 20, 2012     1 Comment
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Next months schedule

Next months schedule

Hello everyone! Here is the schedule of my different works. Please remember that this is spare-time developement, and that I’m [...]

Jan 29, 2012     6 Comments
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